Be Unicorn
visit site- $5,000+
- 10 - 49 employees
- San Francisco, CA
Be Unicorn is a design and development company located in San Francisco. It was founded in 2017 and employs a small team of 2 that provides a range of services like mobile app development, UX/UI design, AI, AR/VR development, branding, and more for mainly small businesses.
Client Insights
Industry Expertise
20%
20%
20%
10%
10%
10%
10%
Client Size Distribution
Small Business (<$10M) 40%
Midmarket ($10M - $1B) 30%
Enterprise (>$1B) 30%
Common Project Size
$50K-$199K 1 project
$200K-$999K 1 project
Clients
- Hello Baby
Highlights from Recent Projects
Be Unicorn was hired by Hello Baby to assist with production services. The company developed four applications for Hello Baby, with the main one being a platform for storing baby memories and milestones. The app also provided a space for users to interact with friends, read articles, and discover nearby activities. Hello Baby also has a subscription model and a personal baby marketplace, which Be Unicorn helped integrate with Amazon to suggest appropriate products for each stage of baby development. The apps were built for both iOS and Android, with the first one launching in May 2015. The project engagement lasted from 2014 to 2015, with an investment between $500,000-$1 million.
For an active life entertainment startup, Be Unicorn developed an iOS application. The app serves as a marketplace for users to find and book active sports and entertainment activities. The project started with the submission of the client's current website and mobile application, along with their vision for the new platform. Be Unicorn then worked on the prototype for four months, starting with wireframing. The app has typical marketplace functionalities, such as filters for users to find specific services. The initial development started in September or October 2017 and was completed in January 2018. The client invested around $55,000 in their work, with a total budget of around $70,000. Due to changing requirements, the launch of the app was delayed and work on additional features continued.