Arrible
visit site- $10,000+
- 50 - 249 employees
- Odesa, Ukraine
Mobile app development firm Arrible was established in 2016. Their small team is based in Odesa, Ukraine. Their services include mobile app development and graphic design.
Client Insights
Industry Expertise
85%
10%
5%
Client Size Distribution
Small Business (<$10M) 80%
Midmarket ($10M - $1B) 20%
Common Project Size
$10K-$49K 6 projects
<$10K 4 projects
$50K-$199K 3 projects
Clients
- Illuvium.io
Highlights from Recent Projects
Arrible was hired by a cryptocurrency gaming company to augment their staff with additional gaming developers. Arrible was chosen due to their experience and familiarity with blockchain technology. The team at Arrible worked on enhancing an open-world questing, crafting, and farming game featuring dragons as the main characters. They significantly improved the game design and graphics. Furthermore, they are currently assisting the company in designing and building another game from scratch. The CEO of the gaming company commended Arrible's team, which included a project manager, game designers, artists, and developers, for their professionalism and quality of work.
Arrible was contracted by CQR, a cybersecurity company, to create 2D animation and 2D art for promotional materials. Arrible was chosen based on their high ratings, budget-friendly pricing, and alignment with the company's values. Arrible's team of 2-5 employees worked on conceptualization, storyboarding, motion graphics, animation, infographics, visualizations, UI design, and 2D art creation. They also created graphic assets for marketing collateral and handled video editing and post-production. The aim was to create visually captivating and informative promotional materials that effectively communicate the features of the all-in-one IT security platform.
An IT services company in Ukraine hired Arrible to develop a game for one of their projects. Arrible was recommended due to their professional reputation and extensive experience in game development. Arrible constructed a new game from scratch, providing full turnkey service including documentation, game structure, design and content, testing, and development. The game needed to be business-oriented, uncomplicated yet not too simple. The team, consisting of a project manager, a developer, and an account manager, managed to launch the game on time despite minimal bugs at the time of release. The CEO of the IT services company praised Arrible for their reliability and expertise.