ZeMind Studios
visit site- $10,000+
- 10 - 49 employees
- Toronto, Canada
ZeMind Studios was founded in 2012 and is located in Toronto, Canada. With about ten employees, they provide mobile app development, AR/VR development, and UX/UI design services to midmarket and small businesses.
Client Insights
Industry Expertise
40%
20%
20%
10%
10%
Client Size Distribution
Small Business (<$10M) 50%
Midmarket ($10M - $1B) 50%
Common Project Size
$200K-$999K 2 projects
$10K-$49K 1 project
$50K-$199K 1 project
Clients
- Fairfax Media
Highlights from Recent Projects
ZeMind Studios was hired by Kidsprojects, an Edtech company, to develop a Minimum Viable Product (MVP) for their children's educational platform. The goal was to create a simplified version of their app for testing and presentation to stakeholders. ZeMind Studios was chosen for their proficiency in mobile app and gaming development, professionalism, and cultural fit. The project involved transforming initial wireframes, workflows, and graphic items into a functional app. The team comprised of a project lead, UX/UI expert, and Android developer, supervised by ZeMind Studios' founder and CEO, Patrick Weekes.
ZeMind Studios was commissioned by Nexus Studios, a global film and experience design studio, to work on technical development for AR/VR and mobile app projects. Nexus Studios found ZeMind through a referral and chose them for their cost-effectiveness and alignment with company values. A team of 6-10 employees from ZeMind Studios was assigned to the project, which involved a Web AR activation for an international Telco in collaboration with a global music star.
Studio ANRK, a product development company, engaged ZeMind Studios to create a proof-of-concept prototype for a VR music platform. This platform was envisioned as a space where people could meet, dance, and socialize in a virtual environment generated by music, allowing bands to connect with fans in unique ways. ZeMind Studios was chosen due to their competitive pricing and alignment with the company's values. The project was executed by a team of 6-10 employees and was designed to accommodate up to 10 people on a synchronized virtual journey of 45 minutes.