FRAG
visit site- $10,000+
- 10 - 49 employees
- Lahore, Pakistan
FRAG is a software development firm that has been offering mobile app development, UX/UI design, and custom software development to their clients since 2013. Their 50 employees are based out of Lahore.
Client Insights
Industry Expertise
This provider has not added their industry expertise.
Client Size Distribution
This provider has not added their client sizes.
Common Project Size
$10K-$49K 2 projects
$200K-$999K 1 project
Clients
- DeNA
Highlights from Recent Projects
FRAG was contracted by an EdTech startup to develop a unique educational gaming platform. The platform, developed from scratch on Ruby on Rails, includes a 3D game built on Unity 3D, a learning management system, and various plugins and adaptive learning algorithms. The team, which grew from 7 to 12 members, used machine learning to track each student's learning, proficiency level, and weaknesses, and populate the best questions for each student. The project began in October 2015 and was completed in May 2017, with an investment of $275,000–$300,000. The client was satisfied with the performance of FRAG and continues to work with them for updates.
FRAG was hired by a startup to redesign a mobile game for iOS and Android. The client had already completed the design ideas and had a third-party designer. FRAG decided to build the game, called 50shadows, on a Unity platform. The game, which involves matching clues to solve a light, comical mystery, was built from scratch. The project, which ran between May and November 2017, cost around $18,000. The client was pleased with FRAG's work, especially their ability to incorporate all the existing design and create an intuitive, fast-paced game.
Scooter Moose Games, a small video game development company, engaged FRAG to develop a mid-core, player(s) versus player(s) (PvP) game for iOS and Android. With a basic concept and designed characters provided by the client, FRAG used Unity to develop the mobile game. The team, comprising a project manager, three artists, and three coders, helped narrow down the scope of work to achieve the core functionality of the game within the client's budget constraints. The project, which began in January 2018, cost about $25,000 and is expected to launch in September. The client appreciated FRAG's honesty and in-depth response to their project requirements.