Chaos Theory

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Chaos Theory is a game development agency located in Sydney. Founded in 2012, they currently have 9 employees. They specialize in AR/VR development, custom software development, and mobile application development for primarily small businesses in gaming, advertising and marketing, and education.

Client Insights

Industry Expertise

Gaming

50%

Advertising & marketing

40%

Education

10%

Client Size Distribution

Small Business (<$10M) 60%

Midmarket ($10M - $1B) 40%

Common Project Size

$10K-$49K 1 project

$50K-$199K 1 project

Clients

  • Traffik Group / Clemenger

Highlights from Recent Projects

Overall Rating

5.0
3 Reviews

Chaos Theory was hired by a Government Council to develop an online game aimed at increasing the water literacy of students aged 11-15 on the Central Coast. The goal of the game was to enhance the students' knowledge of the Central Coast Water Supply System. A professional proposal with detailed goals and objectives, as well as their experience in educational game development, led to Chaos Theory being chosen for the project. They created a game that was based on a series of "if this, then this" scenarios, and met key deliverables such as maps, infrastructure, and map layout. The game was well-received and met the expectations of the council.

Lazy Giant Games, a mobile app game builder, partnered with Chaos Theory to develop a mobile word game. The project later expanded to include several game apps. Chaos Theory provided an execution plan for the game, and the partnership has been ongoing since 2017. The team at Chaos Theory was chosen for their quality work over lower-cost overseas developers. The use of Unity 3D as the primary engine for game creation was a key part of the project. The partnership has been successful, with around $90,000 invested so far.

Major Frank, a game development studio, hired Chaos Theory for scalable development support across multiple projects. The goal was to execute simple concepts with high attention to detail, within strict timeframes. Chaos Theory worked on multiple projects including "Lifty", a free-to-play elevator game, and "Blendy", a fruit blending game. Both games were developed for iOS and Android platforms. The projects were successful, meeting the studio's goals for detail and deadline adherence.

Timeliness

5.0

Service Excellence

5.0

Value

5.0

Would Recommend

5.0